Group Project: Into The World Outside
Mapping The Space Now that much of the work on our initial tutorial level inside the scientist's workshop has been done, we have started to think about the world outside, as we are now hoping to build a level from later on in the game that takes place in a location outside the workshop. Tristan has been doing some really good work developing our narrative/backstory so that we have a better understanding of the reasons for our world's current state, rather than just some vague industrial disaster. Broadly, we have landed on the idea that our game area is a self sustaining compound run by a scientific research corporation. The area includes living quarters for the scientists and their families, as well as research facilities and food production. Within this compound, the player will visit key locations to activate water purification devices in order to reach the final location, a massive power plant that is responsible for the toxicity. Tristan's initial sketch listing some p...