Group Project Begins
At the start of this new term, there was talk among my course-mates of wanting to test the waters with making a group project in the form of a playable section of game. I immediately knew that I wanted to engage with this as part of this concept art journey that I am on, as participating in a group project would allow me to see what working in a pre-production pipeline is like. It was a perfect way to gain experience of this and to test myself in being as useful as possible to other members that would be working further along the pipeline, relying on me to provide a foundation for them to work from. To clarify, this is not going to become my main project for the term, and my historically inspired fantasy world is still very much the core of my MA work at present. However, I decided that for the first few weeks of the term I would put my personal practice work on hold so that I could focus on the group project given that my role is mainly in pre-production, and a delay in my ...