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Showing posts from February, 2022

Learning Photoshop and Developing New Workflows

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 So far with this course I've been doing all of my concept work on an Ipad through the Procreate and Sketchbook apps. I recently decided I wanted to try to experiment with new workflows though, so I bought myself one of the cheaper Wacom tablets to try out photoshop on my pc.  I've also decided that I'm going to start integrating 3D block-outs within my workflow, as these are a fast and simple way to establish correct perspective and lighting for environment concepts, processes I often find quite frustrating and time consuming. To do this, I might start looking into Maya as it would be a useful software to have under my belt anyway, though at first I think I'll stick to Blender since I already have a bit of experience with it.  I'll be discussing 3D blockouts further in an upcoming post on my Near Eastern project, as I have some pieces planned for which I will be using the technique. For this post though, I'll be sharing some of my progress with learning photosh...

Group Game Jam

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 Following up on the advice of our course leaders, we decided to set aside two days this week to sit down and produce a playable prototype, to check that we work well as a group and wish to take the project further. Their concerns were understandable, as apparently group project dynamics tend to be problematic in their experience with the course over the years. However, we did work very well as a group over those two days in the end, and managed to produce something that I think we are all proud of given the timeframe we set ourselves.  Screenshot displaying the playable bot during development of the level. Lead-up To The Jam In the lead-up to our 'jam', which took place from Wednesday to Thursday (really more like Friday morning though), I was mainly playing around with ideas for what we could try to produce over that two day period. It was clear from discussions that our aim was to build one playable level that would most likely take place in a confined, indoor space, to kee...